I had so much fun working on this ident for Windle and making this hungry little guy flop around all over the shop!

As a Character Artist, I haven’t flexed my rigging or animating muscles in a while, so this was a great challenge and served as a fantastic reminder of just how important good topology is while modelling to make life easier for riggers and animators down the line!

I am responsible for all aspects of the frog, and I also made the water sim and put the entire scene together. The foliage consists of imported assets.